Over the years, publishers have faced a growing number of hardware platforms for licensing their digital content. The separation between tablet makers and toy makers is about to collapse with certain products. A variety of factors will set these products apart including content collection/catalog, quality user experience, aspirational brand value, price point, and the ability to remotely access content and store content in the Cloud.
This presentation will address the rapid convergence of device types from generic Asia-sourced tablets becoming simpler and cheaper, to toys becoming smarter and more complex. Both trends have their merits. In the end, the “market” (aka the child) will make their choice, thus leaving an eventual void from which one or the other has to recover.
]]>- Will children’s books and children’s stories gracefully find their way into the digital world?
- Who will lead the way in this evolution – software developers, game designers and technocrats or the publishers themselves?
- In this time of bright screens that surround kids on all sides – will the good story and careful editing lose the battle to the game?
- Will publishers endure and evolve, or will they become unnecessary links in the content chain?
- Will Amazon be allowed to become the only show in town?
These questions boil down to publishers’ decisions and subsequent actions – whether they are going to be leading this change and take control of the direction the industry’s taking, or will they be letting the change lead them down a path they didn’t choose and don’t necessarily want…
This panel of long-time digital publishing players will discuss how publishers can improve their chances of writing their own destiny and that of the industry by taking the right actions.
Speakers: Omer Ginor, Andrew Sharp, and Kevin O’Connor, moderated by Joe Schick